Black Mountain Escape Escape rooms in downtown Black Mountain, 15 minutes from Asheville

Private 60-minute games for friends, families and teams of 2 to 8.Private rooms · 60 minutes · 2–8 players

  • More than 1,000 five-star reviews1,000+ five-star reviews, including a 5.0 rating from 700+ reviews on Google
  • $28–$70 per person · No hidden fees. Priced by group size. See pricing

Award-winning escape rooms

  • Morty Top Escape Room 2022 badge for Black Mountain Escape
  • Best of Morty 2023 award
  • Best of Morty 2024 award
  • Best of Morty 2025 award
  • Top Escape Rooms Project Enthusiasts’ Choice Awards 2025 nominee

Choose your adventure

Four escape rooms in downtown Black Mountain, plus a connected two-room adventure coming soon. Every room runs 60 minutes for 2 to 8 players, priced from $28 to $70 per person by group size, with no added taxes or fees. See pricing.

WWII naval mission

USS McKoy

A WWII destroyer is in trouble in the North Atlantic. Crewmen are missing, vital intel is at stake, and Admiral Sullivan thinks your team can help.

  • 60 minutes
  • 2–8 players
  • $28–$70 per person

Backstage magic show

Vanishing Act

A backstage pass to the workshop of the magician Fritz Franco and his fabulous friend, Fluffy. You may end up becoming part of the show.

  • 60 minutes
  • 2–8 players
  • $28–$70 per person

Time travel

Out of Time

A time machine has turned up in the basement of Black Mountain's oldest building. Operating it takes just the right team.

  • 60 minutes
  • 2–8 players
  • $28–$70 per person

Secret lab

Fluxcorps Industries

Something is going on inside the labs at Fluxcorps Industries. Booking and room details are coming soon.

  • 60 minutes
  • 2–8 players
  • $28–$70 per person

Two rooms. One connected adventure.

The McKoy Chronicles

Begin your adventure in Out of Time, then continue through Fluxcorps Industries. The McKoy Chronicles connects these two rooms as chapters of one mission for the McKoy family.

Chapter 1 · Time travel

Out of Time

Travel back in time to set history right and retrieve what rightfully belongs to the McKoy family. This is where your adventure begins.

Chapter 2 · Secret lab

Fluxcorps Industries

Continue your mission through the security layers of Fluxcorps Industries. J.W. McKoy and his descendants are counting on you to finish what you started.

Includes both chapters: Out of Time, then Fluxcorps Industries. Booking is not available yet.

Simple pricing

No hidden fees. No added taxes. Prices are per person for a 60-minute room, and the totals below are the final prices. The bigger your group, the less each player pays.

  1. 2players$70per person$140 total
  2. 3players$52per person$156 total
  3. 4players$43per person$172 total
  4. 5players$37per person$185 total
  5. 6players$33per person$198 total
  6. 7players$30per person$210 total
  7. 8players$28per person$224 total

More than 8 players? Split across rooms and play at the same time. See team building and large groups.

Team building and large groups

Bringing a company, an organization, or a birthday group? Tell us your date and headcount and we'll put the plan together.

Also see birthday parties and date night for two.

Where you'll play

The McKoy Building, c. 1895

Built around 1895, this two-story brick building near the Depot is Black Mountain's oldest remaining building. It was nearly torn down, until Joe Tyson stepped in to save it. Today, the building is known as The Junction, and its basement is home to Black Mountain Escape.

  1. c. 1895

    The McKoy family builds a grocery and boarding house near the Depot. Upstairs, the wide hallways were made to fit the large steamer trunks that travelers set out at night for the morning train porter.

  2. 1904

    Black Mountain holds its first town hall meeting in the basement. That's the floor Black Mountain Escape calls home!

  3. Mid-1970s

    With the building scheduled for demolition, Joe Tyson steps in and saves it by having it recognized as historically significant.

  4. 2014

    The Brooks family acquires the building in December 2014 and names it The Junction. The first floor is home to Que Sera Restaurant, and the upstairs contains office and meeting space.

  5. 2019

    Founded by Jon Brooks and AJ Stewart, Black Mountain Escape opens in the basement.

The McKoy Building in Black Mountain, NC, home of Black Mountain Escape: a two-story red brick building with a green front balcony hung with flag bunting, beside the railroad crossing, with a rainbow over the forested mountain behind it

Plan your visit

We’re in downtown Black Mountain, just off I-40 and 15 minutes east of Asheville. Easy to reach from Swannanoa, Montreat and Old Fort, too.

Address
103 Black Mountain Ave, basement level
Black Mountain, NC 28711
Get directions
Hours
Monday to Saturday, 11 am to 9:40 pm
Closed Sunday
Game
60 minutes, 2 to 8 players per room
Pricing
$28 to $70 per person, depending on group size. These are final prices with no added taxes or fees. See pricing

Getting here

Where do we park?

Parking is free everywhere in Black Mountain. There’s street parking right next to us on Black Mountain Avenue, plus a public lot between the train tracks and the Circle K gas station.

How do we find the entrance?

Our entrance is on the basement level at the back of 103 Black Mountain Ave., on the opposite side of the building from Que Sera, near the courtyard.

Is there anywhere to eat nearby?

Yes! We’re in the heart of downtown Black Mountain, so it’s easy to grab a meal before or after your game. Louise’s Kitchen and Recess Coffee & Baked Goods are just a few steps from our entrance. You can also try The Grange, My Father’s Pizza & Pasta, Taco Billy or Trailhead. Check their websites for menus and current hours. For more local restaurants and shops, take a look at the Black Mountain Visitor Center’s website.

Booking and tickets

How many people can play?

Each room holds 2 to 8 players. For multi-room events, contact us to confirm availability and timing. Bringing more? See team building and large groups. Celebrating? See birthday parties.

Are tickets the same price for kids and adults?

Children ages 5 and under play for free. Children ages 6 and older pay the same price as adults. Each booking has a maximum of 8 people, including children of all ages.

Will we play with strangers?

No. All rooms are private, so you’ll only play with the people you book with.

How far ahead should we book?

Book as soon as you know your date, especially for weekends and holidays. Planning something last-minute? Call us at (828) 222-3711 to check availability.

Can we change or cancel our booking?

Yes. Cancel at least 24 hours before your scheduled game and you’ll get a full refund. Need to change your plans? Call us at (828) 222-3711 and we’ll help you find a new time.

Do you sell gift certificates?

Yes. Call for gift certificates. It makes a great present for birthdays, holidays or anyone who loves a good puzzle.

Before you arrive

When should we arrive?

We recommend arriving about 5 minutes before your scheduled time.

What if we’re running late?

Our rooms run on a tight schedule, so please give us a call at (828) 222-3711 if you’re running behind. Out of respect for our other guests, we may need to cancel your game if you arrive more than 10 minutes late.

Does everyone sign a waiver?

Yes. Every player needs a signed waiver before playing. A parent or legal guardian must sign a waiver for anyone under 18.

Use the link in your confirmation email to complete all waivers before you arrive.

Is the space accessible?

The main lobby has step-free access, but some rooms involve stairs and tighter spaces. If you have questions about accessibility, please give us a call before your visit.

Inside the room

We’ve never done an escape room. Is that okay?

Absolutely. Before you begin, your game master explains how everything works. No experience is needed: just bring your curiosity and share ideas with your team.

Is it scary?

If anyone in your group is sensitive to darkness, sound or surprises, call us before booking. We can talk through the experience without giving away the puzzles and help you choose the right room.

Do kids need an adult in the room?

Yes, if any player is under 16, an adult must be present in the room during the game.